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SCARE for a CURE is an Austin, Texas-based nonprofit organization that raises money for local charities, including the Breast Cancer Resource Centers. Each year they produce an "extreme, full contact, interactive haunted house adventure"〔(SCARE for a CURE home page )〕 that runs around 45 minutes to an hour long. This combination of interactive adventure game and haunted house was pioneered by Richard Garriott at his Britannia Manor haunted attraction which began in 1988 and ran every two years until 1994. The torch was passed to Keith Ewing, former Britannia Manor construction manager, and continued in Wild Basin's Haunted Trails every year from 1996 to 2005.〔(Austin Chronicle Review of Haunted Trails 1997 )〕〔(Wild Basin's Haunted Trails 1998 Commercial )〕 What makes these three haunts a unique performance medium is the emphasis on script and story similar to a play, but with an emphasis on interactive elements including making the audience play the role of the main character.〔(Richard Garriott interview on the history of Britannia Manor )〕 It also requires a significant physical contribution from the guests, not simply walking through, but running, climbing, crawling, sliding, and occasionally swimming and/or rowing. As their website puts it, SCARE is "a story-driven, theatrical horror experience presented across 26 stages."〔http://www.austinchronicle.com/gyrobase/Design/Blogs/?oid=oid:696713&blog=〕 Volunteers from all over Austin and the surrounding area come together for this elaborate performance that generally runs during the last two weeks of October. High school drama troupes and Britannia Manor and Haunted Trails veterans continue to make up a significant portion of the volunteer pool, but they have been joined through the years by many members of the Elk's Lodge, as well as general theatre and Halloween enthusiasts from the Austin area. The significant presence of movie, video game, and stage industries in Austin provides a large pool of talented individuals. Local fiction writers, video game companies, and the Texas school for the blind are frequent contributors as well. ==General history== SCARE for a CURE has two separate historical roots which came together in 2007. Much of the original concept of a story-based, full touch interactive theatre style of haunted attraction came from Britannia Manor and was carried on by a core group of dedicated volunteers for a decade in Wild Basin's Haunted Trails, before that group of volunteers combined efforts with Jarrett Crippen and SCARE for a CURE. The other beginning was in Jarrett "The Defuser" Crippen's back yard charity haunt that he did for several years before SCARE for a CURE officially began. Jarrett Crippen, a detective in the Austin Police Department, and winner of the second season of reality show, "Who Wants to be a Superhero?," put on an elaborate haunt in his home and yard asking for donations to various charities, such as cans of food for the Austin Food Bank, as admission. Local high school drama troupes provided much of the acting talent. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Scare for a Cure」の詳細全文を読む スポンサード リンク
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